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A nearby unit is needed to access the tavern. The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero. Neutral heroes can be used in melee maps via the Tavern, a neutral building used to hire them. The expansion and its subsequent patches made the addition of neutral Hero units, which appear in the single player campaigns. Because of this, battles and strategies are slightly different from the ones in The Reign of Chaos. The weapon and armor type system has been completely revamped and a lot of units have had their weapon or armor types changed, and the weapon types are effective and ineffective against different armor types compared to Reign of Chaos. The food limit has been increased from 90 to 100, and the upkeep requirements have been relaxed by 10 food units each, leading to the ability to mobilize somewhat larger and more powerful forces. The old siege engines of the Humans, Orcs and Night Elves have been renamed and remodeled, receiving new upgrades in the process. Both can be put in custom maps if their worker units (the Naga Mur'gul Slave or the Draenei laborer) are added via the World Editor.
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The Naga feature in all four campaigns, and as playable units, allies, and enemies while the Draenei, which are actually more sophisticated creeps, are found only in the Blood Elf missions. Two new auxiliary races, the Naga and Draenei, have also been added. For each race, The Frozen Throne adds several new units and buildings, including a player-controlled shop, and one new hero per race.